Focus
Flowstate
Designing software that adapts support, complexity, and guidance to changing human needs.
Key idea Adapt support, not expectations.
Product design for ed tech & wellness
I help learning and wellness teams design the moments that decide whether people stay: first runs, hard steps, low-energy days. I design the moments that decide whether people stay. I design the moments that decide whether people stay.
Featured work
Four products. One idea: meet people where they are.
Focus
Designing software that adapts support, complexity, and guidance to changing human needs.
Key idea Adapt support, not expectations.
Learning
A language learning experience that measures real-world capability instead of daily streaks.
Key idea Capability over consistency.
Care access
Designing an orientation-first application experience that reduces uncertainty before high-stakes decisions.
Key idea Prepare people before asking them to act.
Mental wellness
Designing adaptive interactions that reduce cognitive load before asking users to act.
Key idea Support users before expecting action.
A short recorded conversation and a written read on where your product or site asks too much.
Not a deck. Three concrete changes you can test now.
I design it, I can help build it, and we watch what people actually do.
Work with me
Two ways in for local businesses. Three for ed tech and wellness teams.
A recorded conversation and a short written read on your biggest friction.
Free · local or call
A responsive, fast, on-brand site. Designed and built.
2 to 3 weeks · from 3k
Where your product asks too much of tired, distracted or anxious users, and three fixes to test.
2 weeks
First-run, intake and orientation flows that prepare people before asking them to act.
3 to 4 weeks
Fractional design for ed tech and wellness teams shipping behavior-change products.
Monthly
About
I got here through hospitality, where anticipating what someone needs before they say it is the whole job.
I bring that to products: understand what is happening beneath the surface, then shape the system around the person using it.
Start here